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Archive for October 23, 2007

How long does it take…

For a dozen Krispy Kreme: Original Glazed Doughnuts to be consumed?

The answer: 24 hours.

I simply couldn’t help myself. The things are dynamite. Eat bite is an explosion of taste-sensation bliss. It’s like biting into a sugar-coated cloud and before you know it, all twelve are in your belly. All that remains is a hint of a sugar-induced headache.

I always hoped that KK’s would finally move up from their Sydney home base and establish an outer perimeter, a few new colonies further North. Eventually the Central Coast got one. It was getting closer. Then a month or so ago. Charlestown.

It was all within reach.

Whether this is a good thing or not remains to be seen. Is it healthy to pack in a dozen Original Glazed Doughnuts on a weekly basis? I guess we’ll have to wait and see :P

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Calling All Cars!

Another little gem found in the Playstation Store.

You might think of it as ‘Cops and Robbers’ but with the added bonus of Rockets, Hammers, Jet Boost, Magnets and other crazy pickups.

Essentially, like most games, it revolves around a very simple concept. Catch the criminal, take him to prison.

Sounds simple right? Wrong. What I’ve failed to mention, is the fact that a bunch of other AI cars (or online opponents) are trying to do exactly the same thing. And because netting a Capture gains you a bunch of points, you’re all in it to do as much capturing as is humanly possible.

Not only do the AI get in your way, but you also encounter destructible environments that slow your progress. Chasms in snow, trains in railyards. Sometimes the police station closes its doors and you have to go chasing after the paddy-wagon, or locate the police helicopter to deliver your criminally-minded payload.

To add insult to injury, the AI (or you) all get a bunch of miscellaneous weaponry to assist in yielding the reclaiming of a captured villain. The monster truck in front of you nabs the crim from under your nose? That’s alright, just hit him with a rocket launcher, or smash a hammer into the ground to shake the criminal free of their car, allowing you to scoop him up and take off again.

Only to have the same thing happen to you.

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Reminds me so much of the old Micro Machines games.

It all gets incredibly fast-paced and taxing on the nerves. Both Kate and I had our fair share of ‘grrrrr’ moments, but really that’s what these games are all about.

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Fantastic gaming. Cheap thrills. And with multiplayer online, offline, split-screen and split-screen offline, this is one fun little game that has to be reckoned with.

What I can’t understand though, is why such an awesome little (inexpensive) game has almost no people playing it online! There was one other person online when I fired it up tonight - and they left the game as soon as I overtook them in the points. Blah.

Nonetheless, awesome stuff.

Link: Calling All Cars - Playstation.com

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